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	<title>Comments on: OrchestrateHQ - screencast</title>
	<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/</link>
	<description>Yongfook is a Web Producer and Usability Consultant based in Tokyo</description>
	<pubDate>Fri, 21 Nov 2008 23:12:02 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.1</generator>

	<item>
		<title>By: David-MTL</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35408</link>
		<author>David-MTL</author>
		<pubDate>Fri, 16 Jun 2006 15:26:19 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35408</guid>
		<description>&lt;p&gt;Oh.  I forgot about voice rec. Good point.  All of them.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Oh.  I forgot about voice rec. Good point.  All of them.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Chidade</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35388</link>
		<author>Chidade</author>
		<pubDate>Fri, 16 Jun 2006 04:15:36 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35388</guid>
		<description>&lt;p&gt;David-MTL &#62; Imagine you've had a major stroke, or some sort of accident where there's nerve damage. You could use your limbs perhaps but not normally, maybe only in jerky movements. Perhaps you have a trackball or a modified mouse because your hand is permanently clawed up due to your muscles having atrophied. Maybe you only have one limb, so you don't you a mouse at all - only a keyboard or voice recognition...&lt;/p&gt;

&lt;p&gt;Accessibility in web and program design is generally targetted at people with disabilities. Not always, of course. There's a school of thought that accessibility also allows able-bodied people to use the program as they prefer, not just how the program dictates.&lt;/p&gt;

&lt;p&gt;The reason I keep pestering YF about accessibility in his design is because he's definitely someone who knows his shit, design and programming-wise, he's well read on the topic and obviously has very strong opinions on what he thinks is right design.&lt;/p&gt;

&lt;p&gt;He's also somewhat prolific.&lt;/p&gt;

&lt;p&gt;So, if YF were to start using accesible design techniques in his work and writing/podcasting about it, it would help go some way towards making accessibilty in web design a new trend, something sorely needed. Yes, I'm   trying to use his internet fame for my own ends :P But he's already mentioned that   he would try implementing accessible design later on in the development of Orchestrate, which I'm glad about.&lt;/p&gt;

&lt;p&gt;YF&#62; the visual design of your application is fine. I do like it. I like the drag-and drops, I just like having choices as well. I realise that it's &lt;em&gt;your&lt;/em&gt; application, built for &lt;em&gt;your&lt;/em&gt; needs but I still hope that you can implement the most basic keyboard shortcuts for accessibility's sake, since you are releasing this to the general public.&lt;/p&gt;

&lt;p&gt;It would be virtually invisible to the average user but be there for whoever needs it. It should also only be a few extra lines of code, so it shouldn't cause too much bloat, or be too much extra work. Everything else I suggested you can disregard, but I hope you can jump on the acccessibility bandwagon.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>David-MTL &gt; Imagine you&#8217;ve had a major stroke, or some sort of accident where there&#8217;s nerve damage. You could use your limbs perhaps but not normally, maybe only in jerky movements. Perhaps you have a trackball or a modified mouse because your hand is permanently clawed up due to your muscles having atrophied. Maybe you only have one limb, so you don&#8217;t you a mouse at all - only a keyboard or voice recognition&#8230;</p>

<p>Accessibility in web and program design is generally targetted at people with disabilities. Not always, of course. There&#8217;s a school of thought that accessibility also allows able-bodied people to use the program as they prefer, not just how the program dictates.</p>

<p>The reason I keep pestering YF about accessibility in his design is because he&#8217;s definitely someone who knows his shit, design and programming-wise, he&#8217;s well read on the topic and obviously has very strong opinions on what he thinks is right design.</p>

<p>He&#8217;s also somewhat prolific.</p>

<p>So, if YF were to start using accesible design techniques in his work and writing/podcasting about it, it would help go some way towards making accessibilty in web design a new trend, something sorely needed. Yes, I&#8217;m   trying to use his internet fame for my own ends :P But he&#8217;s already mentioned that   he would try implementing accessible design later on in the development of Orchestrate, which I&#8217;m glad about.</p>

<p>YF&gt; the visual design of your application is fine. I do like it. I like the drag-and drops, I just like having choices as well. I realise that it&#8217;s <em>your</em> application, built for <em>your</em> needs but I still hope that you can implement the most basic keyboard shortcuts for accessibility&#8217;s sake, since you are releasing this to the general public.</p>

<p>It would be virtually invisible to the average user but be there for whoever needs it. It should also only be a few extra lines of code, so it shouldn&#8217;t cause too much bloat, or be too much extra work. Everything else I suggested you can disregard, but I hope you can jump on the acccessibility bandwagon.</p>]]></content:encoded>
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	<item>
		<title>By: me too</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35387</link>
		<author>me too</author>
		<pubDate>Fri, 16 Jun 2006 01:36:42 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35387</guid>
		<description>&lt;p&gt;actually I got too excited in whet anticipation for Orchestrate, and signed up for Ta Da and Remember the cow, and discovered that I actually have a SHITLOAD of things to do, and really could do with a relievingly and ingeniously, simplified life organizer like Orchestrate.&lt;/p&gt;

&lt;p&gt;Come on come on, Bring it! (the productivity tool, I mean)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>actually I got too excited in whet anticipation for Orchestrate, and signed up for Ta Da and Remember the cow, and discovered that I actually have a SHITLOAD of things to do, and really could do with a relievingly and ingeniously, simplified life organizer like Orchestrate.</p>

<p>Come on come on, Bring it! (the productivity tool, I mean)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Guig</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35385</link>
		<author>Guig</author>
		<pubDate>Thu, 15 Jun 2006 23:06:55 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35385</guid>
		<description>&lt;p&gt;I hope we're looking at a weekend release here, 'cause I've been procrastinating until I can watch my tasks float around on a computer screen.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I hope we&#8217;re looking at a weekend release here, &#8217;cause I&#8217;ve been procrastinating until I can watch my tasks float around on a computer screen.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Leo</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35384</link>
		<author>Leo</author>
		<pubDate>Thu, 15 Jun 2006 22:22:36 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35384</guid>
		<description>&lt;p&gt;$.02&lt;/p&gt;

&lt;p&gt;If you think about it, Orchstrate was created to solve YF's needs because there wasn't a satifactory solution, so it stands that the design should follow his intentions.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>$.02</p>

<p>If you think about it, Orchstrate was created to solve YF&#8217;s needs because there wasn&#8217;t a satifactory solution, so it stands that the design should follow his intentions.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: David-MTL</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35383</link>
		<author>David-MTL</author>
		<pubDate>Thu, 15 Jun 2006 19:40:09 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35383</guid>
		<description>&lt;p&gt;I never realised that keyboard shortcuts were "better" or "more intuitive" than using a mouse. I also don't really see how you can lack the ability to manipulate a mouse but would be able to use a keyboard with ease.  I'm pretty sure YF knows what he's doing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I never realised that keyboard shortcuts were &#8220;better&#8221; or &#8220;more intuitive&#8221; than using a mouse. I also don&#8217;t really see how you can lack the ability to manipulate a mouse but would be able to use a keyboard with ease.  I&#8217;m pretty sure YF knows what he&#8217;s doing.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Moto Oda</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35382</link>
		<author>Moto Oda</author>
		<pubDate>Thu, 15 Jun 2006 18:23:20 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35382</guid>
		<description>&lt;p&gt;I'd be dissapointed if not for the fact you're that much closer to a release.  Congrats &#38; thanks!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;d be dissapointed if not for the fact you&#8217;re that much closer to a release.  Congrats &amp; thanks!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: yongfook</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35381</link>
		<author>yongfook</author>
		<pubDate>Thu, 15 Jun 2006 17:57:37 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35381</guid>
		<description>&lt;p&gt;Moto Oda &gt; thanks for the offer (on...both counts) but actually I've been testing with a small group throughout this week.  I'm pretty sure that today we ironed out the last of the bugs and now all that's left is for me to write the "help" page!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Moto Oda > thanks for the offer (on&#8230;both counts) but actually I&#8217;ve been testing with a small group throughout this week.  I&#8217;m pretty sure that today we ironed out the last of the bugs and now all that&#8217;s left is for me to write the &#8220;help&#8221; page!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: yongfook</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35380</link>
		<author>yongfook</author>
		<pubDate>Thu, 15 Jun 2006 17:56:08 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35380</guid>
		<description>&lt;p&gt;Lloyd &gt; Well, it's frustrating since you do &lt;em&gt;want&lt;/em&gt; to listen to users (although actually, no one in this list has &lt;em&gt;used&lt;/em&gt; Orchstrate yet, which makes any kind of suggestion as to how to improve it seem rather baseless) but I think it's all too easy to just let users / peers dilute or influence your vision into something less than the sum of its parts.&lt;/p&gt;

&lt;p&gt;Also, as someone who takes great interest and pride in UI design, I take offense to the suggestion that I haven't thought things through.  Chidade accuses me of using drag and drop because it's "cool" whereas actually, in terms of user interface it makes a lot more sense than simply clicking around, in the case of Orchestrate.  &lt;/p&gt;

&lt;p&gt;For example, say I made it so that you simply click the green panels to open them up in the full view panel - where is the symbolic link between these two spaces?  There is none.  I'm simply clicking in one area and then things are popping up randomly in another - that's a poor trait to have in a UI.  With drag and drop I am dragging something TO the place it will appear, creating a fluid visual metaphor.&lt;/p&gt;

&lt;p&gt;As another example - aside from the fact that a "trash bin" icon on each green pane would clutter up the UI - adding it to each panel doesn't make sense as it is an action that you may never need to use.  Its presence on a constant list such as "Daily Home Tasks" would be utterly pointless at best, and at worst, create the risk of you accidentally deleting the list when you don't want to.&lt;/p&gt;

&lt;p&gt;I really don't want to have to keep explaining / justifying my design decisions.  When Orchestrate gets released, I will welcome bug reports and will endeavor to fix them - but for the time being I'm going to stop responding to people who think they have ideas / features to contribute.&lt;/p&gt;

&lt;p&gt;As much as I appreciate the enthusiasm, I'm really going to have to put my foot down and say that my design decisions are made for real reasons.  I don't want to (or have the time to) explain what those reasons are each time.  If you enjoy Orchestrate, great.  If it's not your cup of tea, there's lots of other solutions to choose from (scraps of paper worked well for me before Orchestrate!).&lt;/p&gt;

&lt;p&gt;Cheers,
YF&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Lloyd > Well, it&#8217;s frustrating since you do <em>want</em> to listen to users (although actually, no one in this list has <em>used</em> Orchstrate yet, which makes any kind of suggestion as to how to improve it seem rather baseless) but I think it&#8217;s all too easy to just let users / peers dilute or influence your vision into something less than the sum of its parts.</p>

<p>Also, as someone who takes great interest and pride in UI design, I take offense to the suggestion that I haven&#8217;t thought things through.  Chidade accuses me of using drag and drop because it&#8217;s &#8220;cool&#8221; whereas actually, in terms of user interface it makes a lot more sense than simply clicking around, in the case of Orchestrate.  </p>

<p>For example, say I made it so that you simply click the green panels to open them up in the full view panel - where is the symbolic link between these two spaces?  There is none.  I&#8217;m simply clicking in one area and then things are popping up randomly in another - that&#8217;s a poor trait to have in a UI.  With drag and drop I am dragging something TO the place it will appear, creating a fluid visual metaphor.</p>

<p>As another example - aside from the fact that a &#8220;trash bin&#8221; icon on each green pane would clutter up the UI - adding it to each panel doesn&#8217;t make sense as it is an action that you may never need to use.  Its presence on a constant list such as &#8220;Daily Home Tasks&#8221; would be utterly pointless at best, and at worst, create the risk of you accidentally deleting the list when you don&#8217;t want to.</p>

<p>I really don&#8217;t want to have to keep explaining / justifying my design decisions.  When Orchestrate gets released, I will welcome bug reports and will endeavor to fix them - but for the time being I&#8217;m going to stop responding to people who think they have ideas / features to contribute.</p>

<p>As much as I appreciate the enthusiasm, I&#8217;m really going to have to put my foot down and say that my design decisions are made for real reasons.  I don&#8217;t want to (or have the time to) explain what those reasons are each time.  If you enjoy Orchestrate, great.  If it&#8217;s not your cup of tea, there&#8217;s lots of other solutions to choose from (scraps of paper worked well for me before Orchestrate!).</p>

<p>Cheers,
YF</p>]]></content:encoded>
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	<item>
		<title>By: Moto Oda</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35379</link>
		<author>Moto Oda</author>
		<pubDate>Thu, 15 Jun 2006 17:48:27 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35379</guid>
		<description>&lt;p&gt;If you're looking for testers I'd love to volunteer.  I think your zen concept is fabulous and think your vision is clairvoyant.  &lt;/p&gt;

&lt;p&gt;I'll also suck your * since I sound like a pathetic whore already.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>If you&#8217;re looking for testers I&#8217;d love to volunteer.  I think your zen concept is fabulous and think your vision is clairvoyant.  </p>

<p>I&#8217;ll also suck your * since I sound like a pathetic whore already.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Lloyd</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35378</link>
		<author>Lloyd</author>
		<pubDate>Thu, 15 Jun 2006 17:15:31 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35378</guid>
		<description>&lt;p&gt;hey wow like how the comment just fades in there. haha! wooooo!!!!!! programming, eh? wow.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>hey wow like how the comment just fades in there. haha! wooooo!!!!!! programming, eh? wow.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Lloyd</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35377</link>
		<author>Lloyd</author>
		<pubDate>Thu, 15 Jun 2006 17:14:42 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35377</guid>
		<description>&lt;p&gt;wow you two are really going at it. in any case, i find it difficult if people make suggestions about my music because i don't trust anyone else's taste in music really. it's hard to accept criticism when you find it difficult to connect with other peoples' ideas of the subject matter - and possibly, it's better to stick to your own ways of doing things. maybe this is a simpler issue with programming because the arts are so diverse and personal and unfathomable and open to interpretation and art critics need to die.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>wow you two are really going at it. in any case, i find it difficult if people make suggestions about my music because i don&#8217;t trust anyone else&#8217;s taste in music really. it&#8217;s hard to accept criticism when you find it difficult to connect with other peoples&#8217; ideas of the subject matter - and possibly, it&#8217;s better to stick to your own ways of doing things. maybe this is a simpler issue with programming because the arts are so diverse and personal and unfathomable and open to interpretation and art critics need to die.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: yongfook</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35376</link>
		<author>yongfook</author>
		<pubDate>Thu, 15 Jun 2006 16:50:52 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35376</guid>
		<description>&lt;p&gt;Chidade &gt; it's this whole "some people like X" ambiguity that I don't want to let rule any of my design decisions.  Sorry, but none of your arguments are that convincing - I've heard them all before, seen them implemented and seen where that road ends.  I'm going to stay on course.  I'm a believer in less is more - if you think that's "too zen" then probably your design sense differs greatly from mine.&lt;/p&gt;

&lt;p&gt;And whilst I welcome suggestions, it feels like you are attempting to micromanage.  I've told you where I stand, it's not really your job to try to "convince" me otherwise.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Chidade > it&#8217;s this whole &#8220;some people like X&#8221; ambiguity that I don&#8217;t want to let rule any of my design decisions.  Sorry, but none of your arguments are that convincing - I&#8217;ve heard them all before, seen them implemented and seen where that road ends.  I&#8217;m going to stay on course.  I&#8217;m a believer in less is more - if you think that&#8217;s &#8220;too zen&#8221; then probably your design sense differs greatly from mine.</p>

<p>And whilst I welcome suggestions, it feels like you are attempting to micromanage.  I&#8217;ve told you where I stand, it&#8217;s not really your job to try to &#8220;convince&#8221; me otherwise.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Chidade</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35375</link>
		<author>Chidade</author>
		<pubDate>Thu, 15 Jun 2006 16:29:41 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35375</guid>
		<description>&lt;p&gt;Accessibility, usability, potato, potatoe ;)&lt;/p&gt;

&lt;p&gt;No, you're right, I did mean accessibility. Keyboard shortcuts would ultimately be best but I still don't think it would hurt or bloat the application too much with some small icon in a corner. Still, if you add keyboard shortcuts, that would solve the issue without changing the look of what you have.&lt;/p&gt;

&lt;p&gt;To be honest, I think that your drag-and-drop function probably falls into your wouldn't-it-be-cool category rather than something that everyone already knows and is familiar with, ie: a small X in the corner to close. Accessibility also applies to able-bodied people too, don't forget. Some people like having a choice between keyboard shortcuts, pointing and clicking with a mouse and a favourites-style toolbar. My idea is not really about how cool it looks, but rather how it feels to use.&lt;/p&gt;

&lt;p&gt;Minimalism is nice and all but maybe you're getting a bit too zen? ;)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Accessibility, usability, potato, potatoe ;)</p>

<p>No, you&#8217;re right, I did mean accessibility. Keyboard shortcuts would ultimately be best but I still don&#8217;t think it would hurt or bloat the application too much with some small icon in a corner. Still, if you add keyboard shortcuts, that would solve the issue without changing the look of what you have.</p>

<p>To be honest, I think that your drag-and-drop function probably falls into your wouldn&#8217;t-it-be-cool category rather than something that everyone already knows and is familiar with, ie: a small X in the corner to close. Accessibility also applies to able-bodied people too, don&#8217;t forget. Some people like having a choice between keyboard shortcuts, pointing and clicking with a mouse and a favourites-style toolbar. My idea is not really about how cool it looks, but rather how it feels to use.</p>

<p>Minimalism is nice and all but maybe you&#8217;re getting a bit too zen? ;)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: yongfook</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35368</link>
		<author>yongfook</author>
		<pubDate>Thu, 15 Jun 2006 11:49:27 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35368</guid>
		<description>&lt;p&gt;Chidade &gt; Thanks for the comments.  Usability is paramount, I agree.  And IMO one of the easiest ways you can impede your site's usability is by doing &lt;em&gt;exactly&lt;/em&gt; what you suggest: adding several different methods of achieving the same task.  Could be just me, but I find that kind of thing confusing.  &lt;/p&gt;

&lt;p&gt;I think you are talking more about &lt;em&gt;accessibility&lt;/em&gt;, in terms of keystrokes or accommodating people who aren't using / can't use a mouse.  I'll do my best to make the site more accessible as time goes on, but I'm never going to add features / bloat that I think will be detrimental to the user experience of the majority, and I'm always of the mind that more people benefit from me removing the unnecessaries than they do from me adding the wouldn't-it-be-cools.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Chidade > Thanks for the comments.  Usability is paramount, I agree.  And IMO one of the easiest ways you can impede your site&#8217;s usability is by doing <em>exactly</em> what you suggest: adding several different methods of achieving the same task.  Could be just me, but I find that kind of thing confusing.  </p>

<p>I think you are talking more about <em>accessibility</em>, in terms of keystrokes or accommodating people who aren&#8217;t using / can&#8217;t use a mouse.  I&#8217;ll do my best to make the site more accessible as time goes on, but I&#8217;m never going to add features / bloat that I think will be detrimental to the user experience of the majority, and I&#8217;m always of the mind that more people benefit from me removing the unnecessaries than they do from me adding the wouldn&#8217;t-it-be-cools.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Chidade</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35367</link>
		<author>Chidade</author>
		<pubDate>Thu, 15 Jun 2006 11:11:43 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35367</guid>
		<description>&lt;p&gt;I know you're a fan of sexy AJAX "animations" where you can drag and drop, etc, but I would like to suggest that you make things a little more friendly for disabled users. There are people out there that don't have strong mouse control or dont use a mouse at all. So, I'd recommend having another way to expand those task lists.&lt;/p&gt;

&lt;p&gt;I'm not saying remove the drag and drops, but it would be nice to be able to expand it by double clicking as well. I think the small green task boxes may need a small X or trash can icon in the titlebar to avoid dragging it onto the red X. &lt;/p&gt;

&lt;p&gt;Or, of course, have keyboard shortcuts. Highlight a green box and press Enter to expand or Delete to delete. &lt;/p&gt;

&lt;p&gt;Otherwise, nice app. Simplicity is good but usability is paramount!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I know you&#8217;re a fan of sexy AJAX &#8220;animations&#8221; where you can drag and drop, etc, but I would like to suggest that you make things a little more friendly for disabled users. There are people out there that don&#8217;t have strong mouse control or dont use a mouse at all. So, I&#8217;d recommend having another way to expand those task lists.</p>

<p>I&#8217;m not saying remove the drag and drops, but it would be nice to be able to expand it by double clicking as well. I think the small green task boxes may need a small X or trash can icon in the titlebar to avoid dragging it onto the red X. </p>

<p>Or, of course, have keyboard shortcuts. Highlight a green box and press Enter to expand or Delete to delete. </p>

<p>Otherwise, nice app. Simplicity is good but usability is paramount!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: yongfook</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35366</link>
		<author>yongfook</author>
		<pubDate>Thu, 15 Jun 2006 10:33:31 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35366</guid>
		<description>&lt;p&gt;If you want to help with bug testing, you can simply ask to be one of the testers - you don't calmly remark in the development post that you are going to attempt to try something malicious once the site is up.  That's the kind of behaviour I would expect from good-for-nothing script kiddies - not from someone who visits my site as often as you. &lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>If you want to help with bug testing, you can simply ask to be one of the testers - you don&#8217;t calmly remark in the development post that you are going to attempt to try something malicious once the site is up.  That&#8217;s the kind of behaviour I would expect from good-for-nothing script kiddies - not from someone who visits my site as often as you. </p>]]></content:encoded>
	</item>
	<item>
		<title>By: fan_formerly_known_as_fan</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35365</link>
		<author>fan_formerly_known_as_fan</author>
		<pubDate>Thu, 15 Jun 2006 10:26:18 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35365</guid>
		<description>&lt;p&gt;"I would hope so. I'm trying to do a good thing here."&lt;/p&gt;

&lt;p&gt;As a developer (low-level stuff, more prone to security-related bugs) I actually welcome bug-reports of that kind.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>&#8220;I would hope so. I&#8217;m trying to do a good thing here.&#8221;</p>

<p>As a developer (low-level stuff, more prone to security-related bugs) I actually welcome bug-reports of that kind.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: AndyH</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35364</link>
		<author>AndyH</author>
		<pubDate>Thu, 15 Jun 2006 09:56:38 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35364</guid>
		<description>&lt;p&gt;If only that dude in Memento had this.  He wouldn't have been reduced to tattooing 'shift swap with Chris at 10am' on his left gonad.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>If only that dude in Memento had this.  He wouldn&#8217;t have been reduced to tattooing &#8217;shift swap with Chris at 10am&#8217; on his left gonad.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: heehee</title>
		<link>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35349</link>
		<author>heehee</author>
		<pubDate>Wed, 14 Jun 2006 22:14:56 +0000</pubDate>
		<guid>http://archive.yongfook.com/2006/06/11/orchestratehq-launched-2/#comment-35349</guid>
		<description>&lt;p&gt;"I would hope so. I'm trying to do a good thing here." &lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>&#8220;I would hope so. I&#8217;m trying to do a good thing here.&#8221; </p>]]></content:encoded>
	</item>
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