Chaos theory

Watching children play at Kindergarten is good exercise for both humour and lateral thinking.

Sometimes when especially bored or frustrated whilst Takanari-kun and Hitoshi-kun bicker over who kicked who first, then come to me with rolling babble like “Taka took the ball but its not his ball so I hit him then he said he was going to tell the teacher so I said he could hit me back but he wont hit me back so I took back the ball and now he is crying and I’ve said sorry so that’s ok right?”, I like to create nonsensical and pointless theory in my head.

A child is playing with a ball. With each bounce of the ball (n), more children become interested. As the height (x) or speed (y) of the ball increases, the desire of the other children to take the ball away from the initial child also increases. Thus we can hypothesise;

Amount of chaos = n(x + y)

We can expand upon this. For every (a) attempts at smacking the ball away, only one is successful. Thus;

Amount of chaos = (n(x + y))/a

Things are never as black and white as this though. The action of smacking the ball away from the initial child is likely to provoke proportionately more interest in the ball than the initial bouncing. Our new variable (z) accounts for this;

Amount of chaos = ((n(x + y))/a)z

Or something very much completely different to that.

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